![]() It works fine when 1-7 are on there, once 8 is drawn all 8 sprites show constantly at the bottom of the screen (I've tried to show this in the photos the best I can - one shows 3 sprites falling from top to bottom, then 6 sprites. I wrote some code to display the sprites on screen, starting at the top then working their way downwards - initially 1 on the screen, then 2, 3.up to all 8. It's all repeatable showing the same fault every time, and not intermittent. In the game the attackers sometimes appear in the right place, sometimes on the wrong row. It has a sprite issue where in the attract mode, the aliens appear on the wrong row (see first photo). I've just about admitted defeat on a Galaxian board I'm working on.
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